Commit cd38c6aa by BellCodeEditor

save project

parent b486f5b3
Showing with 16 additions and 12 deletions
......@@ -21,6 +21,7 @@ hero = [pygame.image.load('hero1.png'),
index = 0 #索引位置
jumpstate = "running"
y=400
t=30
while True:
for event in pygame.event.get():
......@@ -28,25 +29,28 @@ while True:
exit() # 接收到退出事件后退出程序
if event.type == locals.KEYDOWN:
if event.key == locals.K_SPACE:
jumpstate = "up"
if jumpstate == "running" : #
if event.key == locals.K_SPACE:
jumpstate = "up"
if jumpstate == "up": #起跳
if y > 150:
y -= 5
if t > 0:
y -= t
t -= 2
else:
jumpstate = "down"
if jumpstate == "down": #降落
if y < 400:
y += 5
if t <= 30:
y += t
t += 2
else:
jumpstate = "running"
wokong = hero[index]
index += 1
if index == 5:
index = 0
t=30
if jumpstate == "running": #跑步状态下不换造型
index += 1
if index == 5:
index = 0
# 将背景图画上去
screen.blit(background, (0, 0))
......
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