Commit bf899d16 by BellCodeEditor

save project

parent 610b406f
Showing with 15 additions and 12 deletions
......@@ -20,7 +20,7 @@ pygame.image.load('hero5.png')]
index = 0
y = 400
state = "runing"
t=30
while True:
for event in pygame.event.get():
......@@ -28,24 +28,27 @@ while True:
# 接收到退出事件后退出程序
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_SPACE:
if event.key == locals.K_SPACE and state == "runing":
state = "up"
if state == "up":
if y > 150:
y -= 5
if t > 0:
y -= t
t -= 2
else:
state = "down"
if state == "down":
if y < 400:
y += 5
if t <= 30:
y += t
t += 2
else:
state = "runing"
state = "runing"
t = 30
wukong = hero[index]
index += 1
if index <= 3:
index += 1
else:
index = 0
if state == "runing":
if index <= 3:
index += 1
else:
index = 0
# 将背景图画上去
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
......
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