Commit b8ac16e4 by BellCodeEditor

save project

parent 5aa0527d
Showing with 8 additions and 4 deletions
......@@ -16,6 +16,7 @@ hero = [pygame.image.load('hero1.png'),pygame.image.load('hero2.png'),pygame.ima
index = 0
jumpstate='running'
y=400
t=30
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -25,15 +26,18 @@ while True:
if event.key==locals.K_SPACE:
jumpstate='up'
if jumpstate=='up':
if y >150:
y-=5
if t>0:
y-=t
t-=2
else:
jumpstate='down'
if jumpstate=='down':
if y<400:
y+=5
if t<=30:
y+=t
t+=2
else:
jumpstate='running'
t=30
wukong = hero[index]
index+=1
......
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