Commit a2617d15 by BellCodeEditor

save project

parent f8fb63d0
Showing with 16 additions and 11 deletions
......@@ -20,31 +20,36 @@ hero = [pygame.image.load('hero1.png'),
index = 0
jumpState = "running"
y = 400
t = 30
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_SPACE:
jumpState = "up"
if jumpState =="running":
if event.key == locals.K_SPACE:
jumpState = "up"
if jumpState == "up":
if y > 150:
y -= 5
if t > 0:
y =y-t
t = t-2
else:
jumpState = "down"
if jumpState == "down":
if y < 400:
y += 5
if t <= 30:
y =y+t
t = t+2
else:
jumpState = "running"
wukong = hero[index]
index += 1
if index >= 5:
index = 0
t = 30
if jumpState == "running":
wukong = hero[index]
index += 1
if index >= 5:
index = 0
# 将背景图画上去
screen.blit(background, (0, 0))
......
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