Commit a12fc08f by BellCodeEditor

save project

parent 01ebc085
Showing with 37 additions and 13 deletions
......@@ -4,33 +4,57 @@ from pygame import locals
pygame.init() # 初始化
# 创建一个窗口
screen = pygame.display.set_mode((1000, 600))
pygame.display.set_caption('悟空酷跑')
FPS = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
pygame.display.set_caption('悟空酷跑')
y = 400
t = 30
# 载入图片
background = pygame.image.load('bg.png') # 背景
road = pygame.image.load('road.png') # 路
stone = pygame.image.load('stone.png') # 石头
cacti = pygame.image.load('cacti.png') # 仙人掌
apple = pygame.image.load('bush.png') # 灌木丛
list = [pygame.image.load('hero1.png'), pygame.image.load('hero2.png'), pygame.image.load('hero3.png'), pygame.image.load('hero4.png'), pygame.image.load('hero5.png'), ]
ias = 0
hero = pygame.image.load('hero1.png')
hero2 = pygame.image.load('hero2.png')
hero3 = pygame.image.load('hero3.png')
hero4 = pygame.image.load('hero4.png')
hero5 = pygame.image.load('hero5.png')
index = 0
Sport='running'
Hero=[hero,hero2,hero3,hero4,hero5]
while True:
ias += 1
if ias > len(list) - 1:
ias = 0
wukong = list[ias]
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_SPACE:
if Sport == 'running':
Sport = 'up'
if Sport == 'up':
if t > 0:
y -= t
t -= 2
else:
Sport = 'down'
if Sport == 'down':
if t <= 30:
y += t
t += 2
else:
Sport = 'running'
t = 30
wukong=Hero[index]
if Sport == 'running':
index += 1
if index >= 5:
index = 0
# 将背景图画上去
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
screen.blit(wukong, (150, 400))
screen.blit(wukong, (150, y))
# 刷新画面
pygame.display.update()
FPS.tick(45)
\ No newline at end of file
FPS.tick(60)
\ No newline at end of file
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