Commit 9e45cb36 by BellCodeEditor

save project

parent 89c8828b
Showing with 4 additions and 7 deletions
......@@ -19,7 +19,6 @@ hero = [pygame.image.load('hero1.png'),
index = 0
y = 400
jumpState ="runing"
t = 30
while True:
for event in pygame.event.get():
......@@ -30,15 +29,13 @@ while True:
if event.type == locals.K_SPACE:
jumpState ="up"
if jumpState == "up":
if t > 0:
y -=t
t -=2
if y > 150:
y -=5
else:
jumpState ="down"
if jumpState == "down":
if t < 0:
y +=t
t +=2
if y < 400:
y +=5
else:
jumpState == "runing"
......
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