Commit 9e45cb36 by BellCodeEditor

save project

parent 89c8828b
Showing with 4 additions and 7 deletions
...@@ -19,7 +19,6 @@ hero = [pygame.image.load('hero1.png'), ...@@ -19,7 +19,6 @@ hero = [pygame.image.load('hero1.png'),
index = 0 index = 0
y = 400 y = 400
jumpState ="runing" jumpState ="runing"
t = 30
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -30,15 +29,13 @@ while True: ...@@ -30,15 +29,13 @@ while True:
if event.type == locals.K_SPACE: if event.type == locals.K_SPACE:
jumpState ="up" jumpState ="up"
if jumpState == "up": if jumpState == "up":
if t > 0: if y > 150:
y -=t y -=5
t -=2
else: else:
jumpState ="down" jumpState ="down"
if jumpState == "down": if jumpState == "down":
if t < 0: if y < 400:
y +=t y +=5
t +=2
else: else:
jumpState == "runing" jumpState == "runing"
......
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