Commit 92618101 by BellCodeEditor

save project

parent 7b397d35
Showing with 5 additions and 1 deletions
import pygame
from pygame import locals
import.random chiece
import.random chiece()
pygame.init() # 初始化
# 创建一个窗口
screen = pygame.display.set_mode((1000, 600))
......@@ -21,6 +21,10 @@ index = 0
y = 400
jumpState='running'
t=30
obstacle=random.choice([bush,stone,cacti])
rect=obstacle.get_rect()
rect.x=1000
rect.y=
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......
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