Commit 894888b6 by BellCodeEditor

save project

parent fb619005
Showing with 8 additions and 5 deletions
...@@ -20,6 +20,7 @@ pygame.image.load('hero5.png')] ...@@ -20,6 +20,7 @@ pygame.image.load('hero5.png')]
index=0 index=0
y=400 y=400
jumpstate="raning" jumpstate="raning"
t=30
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -33,16 +34,18 @@ while True: ...@@ -33,16 +34,18 @@ while True:
if event.key==locals.K_SPACE: if event.key==locals.K_SPACE:
jumpstate="up" jumpstate="up"
if jumpstate=="up": if jumpstate=="up":
if y>150: if t>0:
y-=5 y-=t
t-=2
else: else:
jumpstate="down" jumpstate="down"
if jumpstate=="down": if jumpstate=="down":
if y<400: if t<=30:
y+=5 y+=t
t+=2
else: else:
jumpstate="runing" jumpstate="runing"
t=30
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
......
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