Skip to content
Toggle navigation
P
Projects
G
Groups
S
Snippets
Help
Administrator
/
pygame_lesson7_diy2
This project
Loading...
Sign in
Toggle navigation
Go to a project
Project
Repository
Issues
0
Merge Requests
0
Pipelines
Wiki
Snippets
Members
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Commit
844145da
authored
3 years ago
by
BellCodeEditor
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
save project
parent
0af2e99b
c202627l1405p256a14328/wx309982
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
1 additions
and
17 deletions
my_game.py
my_game.py
View file @
844145da
...
@@ -18,28 +18,12 @@ hero = [pygame.image.load('hero1.png'),
...
@@ -18,28 +18,12 @@ hero = [pygame.image.load('hero1.png'),
pygame
.
image
.
load
(
'hero4.png'
),
pygame
.
image
.
load
(
'hero4.png'
),
pygame
.
image
.
load
(
'hero5.png'
)]
pygame
.
image
.
load
(
'hero5.png'
)]
index
=
0
index
=
0
jumpState
=
"runing"
y
=
400
while
True
:
while
True
:
for
event
in
pygame
.
event
.
get
():
for
event
in
pygame
.
event
.
get
():
if
event
.
type
==
locals
.
QUIT
:
if
event
.
type
==
locals
.
QUIT
:
# 接收到退出事件后退出程序
# 接收到退出事件后退出程序
exit
()
exit
()
if
event
.
type
==
locals
.
KEYDOWN
:
if
event
.
key
==
locals
.
K_SPACE
:
jumpState
=
"up"
if
jumpState
==
"up"
:
# 起跳
if
y
>
150
:
y
-=
5
else
:
jumpState
=
"down"
if
jumpState
==
"down"
:
# 起跳
if
y
<
400
:
y
+=
5
else
:
jumpState
=
"runing"
wukong
=
hero
[
index
]
wukong
=
hero
[
index
]
index
+=
1
index
+=
1
if
index
==
5
:
if
index
==
5
:
...
...
This diff is collapsed.
Click to expand it.
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment