Commit 6b5fbca7 by BellCodeEditor

save project

parent 26ac2933
Showing with 15 additions and 9 deletions
...@@ -20,6 +20,7 @@ hero = [pygame.image.load('hero1.png'), ...@@ -20,6 +20,7 @@ hero = [pygame.image.load('hero1.png'),
index = 0 index = 0
y = 400 y = 400
jump = 'running' jump = 'running'
t = 30
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -28,23 +29,28 @@ while True: ...@@ -28,23 +29,28 @@ while True:
exit() exit()
if event.type==locals.KEYDOWN: if event.type==locals.KEYDOWN:
if event.key==locals.K_SPACE: if event.key==locals.K_SPACE :
jump = 'up' if jump == 'running':
jump = 'up'
if jump == 'up': if jump == 'up':
if y > 150: if t > 0 :
y-=5 y-=t
t-=2
else: else:
jump='down' jump='down'
if jump == 'down': if jump == 'down':
if y < 400: if t <= 30:
y+=5 y+=t
t+=2
else: else:
jump='running' jump='running'
t = 30
wukong=hero[index] wukong=hero[index]
index+=1 if jump=='running':
if index>4: index+=1
index=0 if index>4:
index=0
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
......
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