Commit 616863be by BellCodeEditor

save project

parent a7086891
Showing with 13 additions and 8 deletions
...@@ -19,6 +19,7 @@ hero = [pygame.image.load('hero1.png'), ...@@ -19,6 +19,7 @@ hero = [pygame.image.load('hero1.png'),
index = 0 index = 0
jumpState='runing' jumpState='runing'
y=400 y=400
t=30
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -29,20 +30,24 @@ while True: ...@@ -29,20 +30,24 @@ while True:
if event.key==locals.K_SPACE: if event.key==locals.K_SPACE:
jumpState='up' jumpState='up'
if jumpState=='up': if jumpState=='up':
if y>150: if t>0:
y-=5 y -= t
t -= 2
else: else:
jumpState='down' jumpState='down'
if jumpState=='down': if jumpState=='down':
if y<400: if t <= 30:
y+=5 y += t
t += 2
else: else:
jumpState='runing' jumpState='runing'
t=30
wukong=hero[index] wukong=hero[index]
index+=1 if jumpState == "runing":
if index==5: index+=1
index=0 if index==5:
index=0
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
......
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