Commit 5b129675 by BellCodeEditor

save project

parent 2a6674d9
Showing with 13 additions and 8 deletions
...@@ -14,7 +14,7 @@ apple = pygame.image.load('bush.png') # 灌木丛 ...@@ -14,7 +14,7 @@ apple = pygame.image.load('bush.png') # 灌木丛
hero = [pygame.image.load('hero1.png'),pygame.image.load('hero2.png'),pygame.image.load('hero3.png'),pygame.image.load('hero4.png'),pygame.image.load('hero5.png')] hero = [pygame.image.load('hero1.png'),pygame.image.load('hero2.png'),pygame.image.load('hero3.png'),pygame.image.load('hero4.png'),pygame.image.load('hero5.png')]
index = 0 index = 0
pygame.display.set_caption('酷跑') pygame.display.set_caption('酷跑')
t=30
y=400 y=400
zhuangTai="running" zhuangTai="running"
...@@ -23,19 +23,24 @@ while True: ...@@ -23,19 +23,24 @@ while True:
if event.type == locals.QUIT: if event.type == locals.QUIT:
exit() exit()
if event.type ==locals.KEYDOWN : if event.type ==locals.KEYDOWN :
if event.key==locals.K_SPACE : if zhuangTai=="running":
zhuangTai="up" if event.key==locals.K_SPACE :
zhuangTai="up"
if zhuangTai=="up": if zhuangTai=="up":
if y>150: if t>0:
y-=5 y-=t
t-=2
else: else:
zhuangTai="down" zhuangTai="down"
if zhuangTai=="down": if zhuangTai=="down":
if y<400: if t<=30:
y+=5 y+=t
t+=2
else: else:
zhuangTai="running" zhuangTai="running"
t=30
......
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