Commit 597a41ec by BellCodeEditor

save project

parent 403447ed
Showing with 10 additions and 5 deletions
...@@ -19,6 +19,7 @@ hero = [pygame.image.load('hero1.png'), ...@@ -19,6 +19,7 @@ hero = [pygame.image.load('hero1.png'),
index = 0 index = 0
y=400 y=400
jumpState = "runing" jumpState = "runing"
t=30
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -28,16 +29,20 @@ while True: ...@@ -28,16 +29,20 @@ while True:
if event.key == locals.K_SPACE: if event.key == locals.K_SPACE:
jumpState = "up" jumpState = "up"
if jumpState == "up": if jumpState == "up":
if y > 150: if t > 0:
y-=5 y-=t
t-=2
else: else:
jumpState = "down" jumpState = "down"
if jumpState == "down": if jumpState == "down":
if y < 400: if y <= 30:
y += 5 y += t
t += 2
else: else:
jumpState = "runing" jumpState = "runing"
t=30
wukong = hero[index] wukong = hero[index]
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment