Commit 5963b244 by BellCodeEditor

save project

parent 51e60870
Showing with 21 additions and 0 deletions
import pygame
cacti=pygame.image.load('cacti.png')
rect=cacti.get_rect()
print(rect)
print(rect.x)
print(rect.y)
print(rect.width)
print(rect.height)
import pygame import pygame
from pygame import locals from pygame import locals
import random
pygame.init() # 初始化 pygame.init() # 初始化
# 创建一个窗口 # 创建一个窗口
...@@ -21,6 +22,10 @@ index = 0 ...@@ -21,6 +22,10 @@ index = 0
pygame.display.set_caption("悟空酷跑") pygame.display.set_caption("悟空酷跑")
jumpstate="runing" jumpstate="runing"
m=0 m=0
z=random.choice([stone,cacti,apple])
rect=z.get_rect()
rect.x=1000
rect.y=500-rect.height
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -53,5 +58,12 @@ while True: ...@@ -53,5 +58,12 @@ while True:
screen.blit(road, (0, 500)) screen.blit(road, (0, 500))
screen.blit(hero1, (150, y)) screen.blit(hero1, (150, y))
# 刷新画面 # 刷新画面
if rect.x<=0-rect.width:
z=random.choice([stone,cacti,apple])
rect=z.get_rect()
rect.x=1000
rect.y=500-rect.height
rect.x-=8
screen.blit(z,(rect.x,rect.y))
pygame.display.update() pygame.display.update()
FPS.tick(60) FPS.tick(60)
\ No newline at end of file
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