Commit 561ecaf2 by BellCodeEditor

save project

parent e5cc32e4
Showing with 17 additions and 11 deletions
......@@ -19,6 +19,7 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero5.png')]
index = 0
jumpState='runing'
t=30
y= 400
while True:
......@@ -28,29 +29,33 @@ while True:
exit()
if event.type ==locals.KEYDOWN:
if event.key==locals.K_SPACE:
jumpState='up'
if jumpState=='runing':
if event.key==locals.K_SPACE:
jumpState='up'
if jumpState=='up':
if y>150:
y-=40
if t>0:
y-=t
t-=2
else:
jumpState="down"
if jumpState=='down':
if y<400:
y+=40
if t<=30:
y+=t
t+=2
else:
jumpState="runing"
t=30
wukong=hero[index]
index+=1
if index==5:
index=0
if jumpState=='runing':
index+=1
if index==5:
index=0
# 将背景图画上去
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
screen.blit(wukong, (150, y))
FPS.tick(15)
FPS.tick(20)
# 刷新画面
pygame.display.update()
\ No newline at end of file
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