Commit 51936e42 by BellCodeEditor

save project

parent c7df4502
Showing with 21 additions and 5 deletions
......@@ -19,10 +19,14 @@ hero3 = pygame.image.load('hero4.png')
hero4 = pygame.image.load('hero5.png')
modeList = [hero,hero1,hero2,hero3,hero4]
index = 0
y = 400
jumpState = "runing"
while True:
wukong=modeList[index]
index+=1
if jumpState = "runing":
jumpState = "up"
if index>=5:
index = 0
for event in pygame.event.get():
......@@ -30,12 +34,24 @@ while True:
# 接收到退出事件后退出程序
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.
if event.key == locals.K_SPACE:
jumpState = "up"
if jumpState == "up":
if y > 150:
y -= 5
else:
jumpState = "down"
if jumpState == "down":
if y < 400:
y += 5
else:
jumpState = "runing"
# 将背景图画上去
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
screen.blit(wukong, (150, 400))
screen.blit(wukong, (150, y))
# 刷新画面
pygame.display.update()
FPS.tick(20)# 速度
\ No newline at end of file
FPS.tick(60)# 速度
\ No newline at end of file
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