Commit 4b431b2e by BellCodeEditor

auto save

parent c6bc7f18
Showing with 16 additions and 11 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import random
pygame.init() # 初始化 pygame.init() # 初始化
# 创建一个窗口 # 创建一个窗口
screen = pygame.display.set_mode((1000, 600)) screen = pygame.display.set_mode((1000, 600))
pygame.display.set_caption('我是人') pygame.display.set_caption('我是人')
FPS = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) FPS = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
a='running' a='running'
y=400 t=30
y=500
zaw = random.choice([stone,cacti,apple])
rect = zaw.get_rect()
rect.x = 1000
rect.y = 500-rect.height
# 载入图片 # 载入图片
background = pygame.image.load('bg.png') # 背景 background = pygame.image.load('bg.png') # 背景
road = pygame.image.load('road.png') # 路 road = pygame.image.load('road.png') # 路
...@@ -30,7 +36,7 @@ while True: ...@@ -30,7 +36,7 @@ while True:
if event.key==locals.K_SPACE: if event.key==locals.K_SPACE:
a='up' a='up'
if a=='up': if a=='up':
if t>0: if t>=0:
y-=t y-=t
t-=2 t-=2
else: else:
...@@ -41,15 +47,14 @@ while True: ...@@ -41,15 +47,14 @@ while True:
t+=2 t+=2
else: else:
a='running' a='running'
t = 30 t=30
if rect.x<=0-rect.width:
zaw = random.choice([stone,cacti,apple])
rect = zaw.get_rect()
rect.x = 1000
rect.y = 500-rect.height
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
screen.blit(road, (0, 500)) screen.blit(road, (0, 500))
......
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