Commit 41a32c9d by BellCodeEditor

save project

parent 397f16e3
Showing with 8 additions and 5 deletions
...@@ -27,7 +27,7 @@ hero = [pygame.image.load('hero1.png'), ...@@ -27,7 +27,7 @@ hero = [pygame.image.load('hero1.png'),
index = 0 index = 0
jumpstate="running" jumpstate="running"
y=400 y=400
t=30
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -37,15 +37,18 @@ while True: ...@@ -37,15 +37,18 @@ while True:
if event.key==locals.K_SPACE: if event.key==locals.K_SPACE:
jumpstate="up" jumpstate="up"
if jumpstate=="up": if jumpstate=="up":
if y >150: if t>0:
y=y-5 y-=t
t-=2
else: else:
jumpstate="down" jumpstate="down"
if jumpstate=="down": if jumpstate=="down":
if y <400: if t <=30:
y=y+5 y+=t
t+=2
else: else:
jumpstate="running" jumpstate="running"
t=30
......
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