Commit 1c8f6a3e by BellCodeEditor

save project

parent 0b84afcc
Showing with 9 additions and 4 deletions
import pygame import pygame
from pygame import locals from pygame import locals
t = 30
pygame.init() # 初始化 pygame.init() # 初始化
# 创建一个窗口 # 创建一个窗口
...@@ -29,17 +30,21 @@ while True: ...@@ -29,17 +30,21 @@ while True:
if event.type == locals.KEYDOWN: if event.type == locals.KEYDOWN:
if event.key == locals.K_SPACE: if event.key == locals.K_SPACE:
jumpState = 'up' jumpState = 'up'
if jumpState == 'up': if jumpState == 'up':
if y > 150: if t > 0:
y -= 5 y -= t
t -= 2
else: else:
jumpState = 'down' jumpState = 'down'
if jumpState == 'down': if jumpState == 'down':
if y < 400: if y <= 30:
y += 5 y += t
t += 2
else: else:
jumpState = 'runing' jumpState = 'runing'
t = 30
wukong = hero[index] wukong = hero[index]
index += 1 index += 1
......
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