Commit 1722c78e by BellCodeEditor

save project

parent f5c9b2b5
Showing with 9 additions and 5 deletions
......@@ -21,24 +21,28 @@ index = 0
heroLenth=len(hero)
state="running"
y = 400
t = 30
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type==locals.KEYDOWN:
if event.key==locals.K_SPACE:
if event.key==locals.K_SPACE and state == "running":
state="up"
if state=="up":
if y >= 150:
y-=5
if t > 0:
y-=t
t-=2
else:
state="down"
if state=="down":
if y <= 400:
y+=5
if t <= 30:
y += t
t += 2
else:
state="running"
t -= 2
# 将背景图画上去
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
......
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