Commit 0f428964 by BellCodeEditor

save project

parent bf15fcb6
Showing with 15 additions and 9 deletions
...@@ -21,32 +21,38 @@ hero = [pygame.image.load('hero1.png'), ...@@ -21,32 +21,38 @@ hero = [pygame.image.load('hero1.png'),
index = 0 index = 0
state='runing' state='runing'
y=400 y=400
t=30
while True: while True:
wukong=hero[index] wukong=hero[index]
index +=1 if state =='runing':
if index>4: index +=1
index=0 if index>4:
index=0
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
if event.type==locals.KEYDOWN: if event.type==locals.KEYDOWN:
if event.key==locals.K_SPACE: if state =='runing':
if state =='runing': if event.key==locals.K_SPACE:
state='up' state='up'
if state=='up': if state=='up':
if y>150: if t>0:
y -=5 y -=t
t -=2
else: else:
state='down' state='down'
if state=='down': if state=='down':
if y<400: if t<=30:
y +=5 y +=t
t +=2
else: else:
state='runing' state='runing'
t=30
# 将背景图画上去 # 将背景图画上去
......
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