Commit 0e03f8be by BellCodeEditor

save project

parent bb9c2c47
Showing with 8 additions and 4 deletions
...@@ -15,7 +15,7 @@ apple = pygame.image.load('bush.png') # 灌木丛 ...@@ -15,7 +15,7 @@ apple = pygame.image.load('bush.png') # 灌木丛
hero = [pygame.image.load('hero1.png'),pygame.image.load('hero2.png'),pygame.image.load('hero3.png'),pygame.image.load('hero4.png'),pygame.image.load('hero5.png')] hero = [pygame.image.load('hero1.png'),pygame.image.load('hero2.png'),pygame.image.load('hero3.png'),pygame.image.load('hero4.png'),pygame.image.load('hero5.png')]
index = 0 index = 0
f=30
c='runing' c='runing'
y=400 y=400
while True: while True:
...@@ -33,14 +33,18 @@ while True: ...@@ -33,14 +33,18 @@ while True:
c='up' c='up'
if c=='up': if c=='up':
if y>150: if y>150:
y=y-5 y-=f
f-=2
else: else:
c='down' c='down'
if c=='down': if c=='down':
if y<400: if y<30:
y=y+5 y+=f
f+=2
else: else:
c='runing' c='runing'
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
screen.blit(road, (0, 500)) screen.blit(road, (0, 500))
screen.blit(b, (150, y)) screen.blit(b, (150, y))
......
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