Commit fca5193b by BellCodeEditor

save project

parent 9bfecd28
Showing with 28 additions and 3 deletions
......@@ -11,7 +11,12 @@ road = pygame.image.load('road.png') # 路
stone = pygame.image.load('stone.png') # 石头
cacti = pygame.image.load('cacti.png') # 仙人掌
apple = pygame.image.load('bush.png') # 灌木丛
hero = pygame.image.load('hero1.png')
hero = [pygame.image.load("hero1.png")
pygame.image.load("hero2.png")
pygame.image.load("hero3.png")
pygame.image.load("hero4.png")
pygame.image.load('hero5.png)]
index =0
9while True:
......@@ -26,4 +31,25 @@ index =0
screen.blit(hero, (150, 400))
# 刷新画面
pygame.display.update()
FPS.tick(60)
\ No newline at end of file
FPS.tick(60)
if event type == locals.KEYDOWN:
if event.key ==locals.K_SPACE:
if jumpstute=="up":
if y>150:
y -= 5
else:
jiumpstute = "down"
if jiumpstute = "down":
if y <400:
y +=5
else:
jiumpstute = "runing"
wukong = hero[index]
index +=1
if index == 5:
index = 0
scree.blit(background,(0,0))
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