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Commit
faab99ad
authored
Feb 18, 2022
by
BellCodeEditor
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parent
0e19f558
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6 additions
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2 deletions
my_game.py
my_game.py
View file @
faab99ad
...
@@ -12,24 +12,28 @@ road = pygame.image.load('road.png') # 路
...
@@ -12,24 +12,28 @@ road = pygame.image.load('road.png') # 路
stone
=
pygame
.
image
.
load
(
'stone.png'
)
# 石头
stone
=
pygame
.
image
.
load
(
'stone.png'
)
# 石头
cacti
=
pygame
.
image
.
load
(
'cacti.png'
)
# 仙人掌
cacti
=
pygame
.
image
.
load
(
'cacti.png'
)
# 仙人掌
apple
=
pygame
.
image
.
load
(
'bush.png'
)
# 灌木丛
apple
=
pygame
.
image
.
load
(
'bush.png'
)
# 灌木丛
hero
=
[
pygame
.
image
.
load
(
'hero1.png'
),
pygame
.
image
.
load
(
'hero2.png'
),
pygame
.
image
.
load
(
'hero3.png'
),
pygame
.
image
.
load
(
'hero4.png'
),
pygame
.
image
.
load
(
'hero5.png'
)]
hero
=
[
pygame
.
image
.
load
(
'hero1.png'
),
pygame
.
image
.
load
(
'hero2.png'
),
pygame
.
image
.
load
(
'hero3.png'
),
pygame
.
image
.
load
(
'hero4.png'
),
pygame
.
image
.
load
(
'hero5.png'
)]
# 创建猴子的动画载入列表
index
=
0
# 初始化动画更改判断数值
hero_sb
=
0
hero_sb
=
0
while
True
:
while
True
:
for
event
in
pygame
.
event
.
get
():
for
event
in
pygame
.
event
.
get
():
if
event
.
type
==
locals
.
QUIT
:
if
event
.
type
==
locals
.
QUIT
:
# 接收到退出事件后退出程序
# 接收到退出事件后退出程序
exit
()
exit
()
# 添加动画判断数值
hero_sb
=
hero_sb
+
1
hero_sb
=
hero_sb
+
1
# 判断数值是否超过下标限制
if
hero_sb
>
4
:
if
hero_sb
>
4
:
hero_sb
=
0
hero_sb
=
0
# 将背景图画上去
# 将背景图画上去
screen
.
blit
(
background
,
(
0
,
0
))
screen
.
blit
(
background
,
(
0
,
0
))
screen
.
blit
(
road
,
(
0
,
500
))
screen
.
blit
(
road
,
(
0
,
500
))
#悟空の动画
screen
.
blit
(
hero
[
hero_sb
],
(
150
,
400
))
screen
.
blit
(
hero
[
hero_sb
],
(
150
,
400
))
# 刷新画面
# 刷新画面
pygame
.
display
.
update
()
pygame
.
display
.
update
()
...
...
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