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Commit
f5dfcb42
authored
3 years ago
by
BellCodeEditor
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d492d59d
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6 additions
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2 deletions
my_game.py
my_game.py
View file @
f5dfcb42
...
@@ -21,12 +21,12 @@ t=30
...
@@ -21,12 +21,12 @@ t=30
index
=
0
index
=
0
y
=
400
y
=
400
jumpState
=
"running"
jumpState
=
"running"
stone_x
=
1000
obstacle
=
random
.
choice
([
apple
,
stone
,
cacti
])
obstacle
=
random
.
choice
([
apple
,
stone
,
cacti
])
rect
=
obstacle
.
get_rect
()
rect
=
obstacle
.
get_rect
()
rect
.
x
=
1000
rect
.
x
=
1000
rect
.
y
=
500
-
rect
.
height
rect
.
y
=
500
-
rect
.
height
road_x
=
0
while
True
:
while
True
:
for
event
in
pygame
.
event
.
get
():
for
event
in
pygame
.
event
.
get
():
...
@@ -63,7 +63,11 @@ while True:
...
@@ -63,7 +63,11 @@ while True:
rect
.
y
=
500
-
rect
.
height
rect
.
y
=
500
-
rect
.
height
# 将背景图画上去
# 将背景图画上去
screen
.
blit
(
background
,
(
0
,
0
))
screen
.
blit
(
background
,
(
0
,
0
))
screen
.
blit
(
road
,
(
0
,
500
))
road_x
-=
8
if
road_x
<=-
1000
:
road_x
=
0
screen
.
blit
(
road
,
(
road_x
,
500
))
screen
.
blit
(
wukong
,
(
150
,
y
))
screen
.
blit
(
wukong
,
(
150
,
y
))
rect
.
x
-=
8
rect
.
x
-=
8
...
...
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