Commit f4d64f51 by BellCodeEditor

save project

parent 1bc839be
Showing with 8 additions and 4 deletions
...@@ -21,6 +21,7 @@ hero = [pygame.image.load('hero1.png'), ...@@ -21,6 +21,7 @@ hero = [pygame.image.load('hero1.png'),
index = 0 index = 0
jumpState = 'runing' jumpState = 'runing'
y = 400 y = 400
t = 30
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -31,15 +32,18 @@ while True: ...@@ -31,15 +32,18 @@ while True:
if event.key == locals.K_SPACE: if event.key == locals.K_SPACE:
jumpState = 'up' jumpState = 'up'
if jumpState == 'up': if jumpState == 'up':
if y > 150: if t > 0:
y -= 5 y -= t
t -= 2
else: else:
jumpState = 'down' jumpState = 'down'
if jumpState == 'down': if jumpState == 'down':
if y < 400: if t <= 30:
y += 5 y += t
t += 2
else: else:
jumpState = 'runing' jumpState = 'runing'
t = 30
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment