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Commit f4d64f51 authored 4 years ago by BellCodeEditor's avatar BellCodeEditor
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parent 1bc839be c159489l1405p256a14327/wx840127
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Showing with 8 additions and 4 deletions
  • my_game.py
my_game.py
View file @ f4d64f51
......@@ -21,6 +21,7 @@ hero = [pygame.image.load('hero1.png'),
index = 0
jumpState = 'runing'
y = 400
t = 30
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -31,15 +32,18 @@ while True:
if event.key == locals.K_SPACE:
jumpState = 'up'
if jumpState == 'up':
if y > 150:
y -= 5
if t > 0:
y -= t
t -= 2
else:
jumpState = 'down'
if jumpState == 'down':
if y < 400:
y += 5
if t <= 30:
y += t
t += 2
else:
jumpState = 'runing'
t = 30
......
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