Commit ef7e386d by BellCodeEditor

save project

parent 639bcf01
Showing with 10 additions and 4 deletions
......@@ -19,6 +19,7 @@ hero = [pygame.image.load('hero1.png'),
index = 0
y=400
t=30
jumpstate="runing"
while True:
for event in pygame.event.get():
......@@ -26,20 +27,25 @@ while True:
# 接收到退出事件后退出程序
exit()
if event.type==locals.KEYDOWN:
if jumpstate=="runing":
if event.key==locals.K_SPACE:
jumpstate="up"
if jumpstate=="up":
if y>150:
y-=5
if t>0:
y-=t
t-=2
else:
jumpstate="down"
if jumpstate=="down":
if y<400:
y+=5
if t<=30:
y+=t
t+=2
else:
jumpstate="runing"
t=30
wukong=hero[index]
if jumpstate=="runing":
index=index+1
if index==len(hero):
index=0
......
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