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Commit
eecfad40
authored
3 years ago
by
BellCodeEditor
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parent
8b922fc7
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1 changed file
with
11 additions
and
6 deletions
my_game.py
my_game.py
View file @
eecfad40
...
...
@@ -11,11 +11,16 @@ road = pygame.image.load('road.png') # 路
stone
=
pygame
.
image
.
load
(
'stone.png'
)
# 石头
cacti
=
pygame
.
image
.
load
(
'cacti.png'
)
# 仙人掌
apple
=
pygame
.
image
.
load
(
'bush.png'
)
# 灌木丛
hero
=
[
pygame
.
image
.
load
(
'stone.png'
),
pygame
.
image
.
load
(
'stone.png'
),
pygame
.
image
.
load
(
'hero5.png'
),
pygame
.
image
.
load
(
'stone.png'
),
pygame
.
image
.
load
(
'stone.png'
)]
hero
=
[
pygame
.
image
.
load
(
'hero1.png'
),
pygame
.
image
.
load
(
'hero2.png'
),
pygame
.
image
.
load
(
'hero3.png'
),
pygame
.
image
.
load
(
'hero4.png'
),
pygame
.
image
.
load
(
'hero5.png'
)]
#hero = [pygame.image.load('bg.png'),
#pygame.image.load('road.png'),
#pygame.image.load('stone.png'),
#pygame.image.load('cacti.png'),
#pygame.image.load('bush.png')]
index
=
0
heroLength
=
len
(
hero
)
while
True
:
...
...
@@ -27,7 +32,7 @@ while True:
# 将背景图画上去
screen
.
blit
(
background
,
(
0
,
0
))
screen
.
blit
(
road
,
(
0
,
500
))
screen
.
blit
(
hero
[
index
],
(
15
,
4
0
))
screen
.
blit
(
hero
[
index
],
(
200
,
40
0
))
index
+=
1
if
index
>
4
:
index
=
0
...
...
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