Commit ec254489 by BellCodeEditor

save project

parent c54b28ef
Showing with 24 additions and 1 deletions
...@@ -18,18 +18,40 @@ hero = [pygame.image.load('hero1.png'), ...@@ -18,18 +18,40 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero4.png'), pygame.image.load('hero4.png'),
pygame.image.load('hero5.png'),] pygame.image.load('hero5.png'),]
index = 0 index = 0
y = 400
jumpState = "running"
t = 30
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_k:
if jumpState =="running":
jumpState ="up"
if jumpState == "up":
if t > 0:
y -=t
t -=2
else:
jumpState="down"
if jumpState == "down":
if t<=30:
y +=t
t+=2
else:
jumpState="running"
t=30
wukong = hero[index%len(hero)] wukong = hero[index%len(hero)]
index = index+1 index = index+1
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
screen.blit(road, (0, 500)) screen.blit(road, (0, 500))
screen.blit(wukong, (150, 400)) screen.blit(wukong, (150, y))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPS.tick(60) FPS.tick(60)
\ No newline at end of file
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment