Commit d09a9f7a by BellCodeEditor

save project

parent 9dfb5597
Showing with 10 additions and 6 deletions
import pygame import pygame
from pygame import locals from pygame import locals
print("==============================================================================")
pygame.init() # 初始化 pygame.init() # 初始化
# 创建一个窗口 # 创建一个窗口
screen = pygame.display.set_mode((1000, 600)) screen = pygame.display.set_mode((1000, 600))
...@@ -18,6 +18,7 @@ hero = [pygame.image.load('hero1.png'), ...@@ -18,6 +18,7 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero5.png')] pygame.image.load('hero5.png')]
index = 0 index = 0
y=400 y=400
t=30
jump="running" jump="running"
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -28,15 +29,18 @@ while True: ...@@ -28,15 +29,18 @@ while True:
if event.key == locals.K_SPACE: if event.key == locals.K_SPACE:
jump="up" jump="up"
if jump=="up": if jump=="up":
if y>150: if t>0 and y>150:
y-=25 y-=t
t-=2
else: else:
jump="down" jump="down"
if jump=="down": if jump=="down":
if y<400: if t<30 and y<400:
y+=25 y-=t
t-=2
else: else:
jump="running" jump="running"
t=30
indows=hero[index] indows=hero[index]
index+=1 index+=1
if index == 5: if index == 5:
......
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