Commit c46c6ef3 by BellCodeEditor

save project

parent c4a42564
Showing with 20 additions and 6 deletions
print
\ No newline at end of file
...@@ -22,6 +22,11 @@ index = 0 ...@@ -22,6 +22,11 @@ index = 0
jumpState = "runing" jumpState = "runing"
y = 400 y = 400
t=30 t=30
obstacle = random.choice([bush,stone,cacti])
rect = obstacle.get_rect()
rect.x = 1000
rect.y = 500 - rect.height
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -31,16 +36,23 @@ while True: ...@@ -31,16 +36,23 @@ while True:
if event.key == locals.K_SPACE: if event.key == locals.K_SPACE:
jumpState = "up" jumpState = "up"
if jumpState == "up" if jumpState == "up"
if y > 150: if y > 0:
y -=5 y -=t
t -= 2
else: else:
jumpState = "down" jumpState = "down"
if jumpState == "down" if jumpState == "down"
if y < 400: if y < 30:
y +=5 y += t
t += 2
else: else:
jumpState = "runing" jumpState = "down"
if jumpState == "down"
if y < 30:
y += t
t += 2
jumpState = "runing"
t=30
wukong = hero[index] wukong = hero[index]
index += 1 index += 1
......
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