Commit c2d55bc3 by BellCodeEditor

save project

parent 828e537a
Showing with 12 additions and 6 deletions
...@@ -16,7 +16,7 @@ hero = [pygame.image.load('hero1.png'), ...@@ -16,7 +16,7 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero3.png'), pygame.image.load('hero3.png'),
pygame.image.load('hero4.png'), pygame.image.load('hero4.png'),
pygame.image.load('hero4.png')] pygame.image.load('hero4.png')]
t=30
index = 0 index = 0
y=400 y=400
jumpState="running" jumpState="running"
...@@ -28,17 +28,23 @@ while True: ...@@ -28,17 +28,23 @@ while True:
exit() exit()
if event.type == locals.KEYDOWN: if event.type == locals.KEYDOWN:
if event.key==locals.K_SPACE: if event.key==locals.K_SPACE:
jumpState="up" if t==30:
jumpState="up"
if jumpState=="up": if jumpState=="up":
if y>150: if t>0:
y-=50 y-=t
t-=2
index=0
else: else:
jumpState="down" jumpState="down"
if jumpState=="down": if jumpState=="down":
if y<400: if t<=30:
y+=50 y+=t
t+=2
index=0
else: else:
jumpState="running" jumpState="running"
t=30
wukong=hero[index] wukong=hero[index]
index+=1 index+=1
......
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