Commit b5800a1e by BellCodeEditor

save project

parent b901fd17
Showing with 8 additions and 4 deletions
......@@ -19,6 +19,7 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero5.png'),]
index = 0
y = 400
t = 30
jumpstate = 'runing'
while True:
for event in pygame.event.get():
......@@ -29,15 +30,18 @@ while True:
if event.key == locals.K_SPACE:
jumpstate = 'UP'
if jumpstate == 'UP':
if y > 150:
y -= 5
if y > 0:
y -= t
t -= 2
else:
jumpstate = 'down'
if jumpstate == 'down':
if y < 400:
y += 5
if y <= 30:
y += t
t += 2
else:
jumpstate = 'runing'
t = 30
wukong = hero[index]
index += 1
if index ==4:
......
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