Commit b454f34e by BellCodeEditor

save project

parent a6ff4ebb
Showing with 18 additions and 4 deletions
......@@ -16,13 +16,27 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero3.png'),
pygame.image.load('hero4.png'),
pygame.image.load('hero4.png')]
index = 0
index = 0
jumpstate="runing"
y=400
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type== locals.KEYDOWN:
jumpstate="up"
if jumpstate=="up":
if y >150:
y-=5
else:
jumpstate ="down"
if jumpstate=="down":
if y<=400:
y+=5
else:
jumpstate="runing"
wukong=hero[index]
index+=1
if index==5:
......@@ -30,7 +44,7 @@ while True:
# 将背景图画上去
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
screen.blit(wukong, (150, 400))
screen.blit(wukong, (150,y))
# 刷新画面
pygame.display.update()
FPS.tick(6)
\ No newline at end of file
FPS.tick(60)
\ No newline at end of file
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