Commit b00b7361 by BellCodeEditor

save project

parent 09903bfa
Showing with 13 additions and 5 deletions
......@@ -17,6 +17,7 @@ hero =[ pygame.image.load('hero1.png') ,pygame.image.load('hero2.png'),pygame.im
index = 0
y=400
jumpState="running"
t=30
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -24,17 +25,23 @@ while True:
exit()
if event.type==locals.KEYDOWN:
if event.key==locals.K_SPACE:
if jumpState=="running":
jumpState="up"
if jumpState=="up":
if y>150:
y-=5
if t>0:
y-=t
t-=2
else:
jumpState=="down"
jumpState="down" # 加上等于号,有逆天效果~~
if jumpState=="down":
if y<400:
y+=5
if t<=30:
y+=t
t+=2
else:
jumpState="running"
t=30
......@@ -43,6 +50,7 @@ while True:
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
screen.blit(hero[index], (150, y))
if jumpState=="running":
index+=1
if index>4:
index=0
......
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