Commit 09903bfa by BellCodeEditor

save project

parent 3299b779
Showing with 19 additions and 2 deletions
......@@ -15,17 +15,34 @@ apple = pygame.image.load('bush.png') # 灌木丛
hero =[ pygame.image.load('hero1.png') ,pygame.image.load('hero2.png'),pygame.image.load('hero3.png'),pygame.image.load('hero4.png'),pygame.image.load('hero5.png')]
index = 0
y=400
jumpState="running"
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type==locals.KEYDOWN:
if event.key==locals.K_SPACE:
jumpState="up"
if jumpState=="up":
if y>150:
y-=5
else:
jumpState=="down"
if jumpState=="down":
if y<400:
y+=5
else:
jumpState="running"
# 将背景图画上去
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
screen.blit(hero[index], (150, 400))
screen.blit(hero[index], (150, y))
index+=1
if index>4:
index=0
......
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