Commit af94c212 by BellCodeEditor

auto save

parent 97df8311
Showing with 21 additions and 3 deletions
...@@ -18,13 +18,30 @@ hero = [pygame.image.load('hero1.png'), ...@@ -18,13 +18,30 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero4.png'), pygame.image.load('hero4.png'),
pygame.image.load('hero5.png')]#悟空造型切换 pygame.image.load('hero5.png')]#悟空造型切换
index = 0 index = 0
y=400
zt="running"
t=30
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
if event.type==locals.KEYDOWN:
if event.key==locals.K_SPACE:#按下空格键
zt="up"#跳起来
if zt=="up":
if t>0:
y=y-t
t=t-2
else:
zt="down"
if zt=="down":#降落
if t<=30:
y=y+t
t=t+2
else:
zt="running"
t=30
wukong=hero[index] wukong=hero[index]
index+=1 index+=1
if index==5: if index==5:
...@@ -32,7 +49,7 @@ while True: ...@@ -32,7 +49,7 @@ while True:
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
screen.blit(road, (0, 500)) screen.blit(road, (0, 500))
screen.blit(wukong, (150, 400)) screen.blit(wukong, (150, y))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPS.tick(60) FPS.tick(60)
\ No newline at end of file
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment