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Commit
ab64efc7
authored
3 years ago
by
BellCodeEditor
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parent
a3c97ee6
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1 changed file
with
9 additions
and
4 deletions
my_game.py
my_game.py
View file @
ab64efc7
...
@@ -19,6 +19,7 @@ hero = [pygame.image.load('hero1.png'),
...
@@ -19,6 +19,7 @@ hero = [pygame.image.load('hero1.png'),
pygame
.
image
.
load
(
'hero5.png'
)]
pygame
.
image
.
load
(
'hero5.png'
)]
index
=
0
index
=
0
y
=
400
y
=
400
t
=
30
jumpState
=
"runing"
jumpState
=
"runing"
while
True
:
while
True
:
for
event
in
pygame
.
event
.
get
():
for
event
in
pygame
.
event
.
get
():
...
@@ -28,16 +29,20 @@ while True:
...
@@ -28,16 +29,20 @@ while True:
if
event
.
type
==
locals
.
KEYDOWN
:
if
event
.
type
==
locals
.
KEYDOWN
:
if
event
.
key
==
locals
.
K_SPACE
:
if
event
.
key
==
locals
.
K_SPACE
:
jumpState
=
"up"
jumpState
=
"up"
if
jumpState
==
"up"
:
if
jumpState
==
"up"
:
if
y
>
150
:
if
t
>
0
:
y
-=
5
y
-=
t
t
-=
2
else
:
else
:
jumpState
=
"down"
jumpState
=
"down"
if
jumpState
==
"down"
:
if
jumpState
==
"down"
:
if
y
<
400
:
if
t
<=
30
:
y
+=
5
y
+=
t
t
+=
2
else
:
else
:
jumpState
=
"runing"
jumpState
=
"runing"
t
=
30
wukong
=
hero
[
index
%
5
]
wukong
=
hero
[
index
%
5
]
index
+=
1
index
+=
1
# 将背景图画上去
# 将背景图画上去
...
...
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