Commit ab64efc7 by BellCodeEditor

save project

parent a3c97ee6
Showing with 10 additions and 5 deletions
...@@ -19,6 +19,7 @@ hero = [pygame.image.load('hero1.png'), ...@@ -19,6 +19,7 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero5.png')] pygame.image.load('hero5.png')]
index = 0 index = 0
y = 400 y = 400
t = 30
jumpState = "runing" jumpState = "runing"
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -28,16 +29,20 @@ while True: ...@@ -28,16 +29,20 @@ while True:
if event.type == locals.KEYDOWN: if event.type == locals.KEYDOWN:
if event.key == locals.K_SPACE: if event.key == locals.K_SPACE:
jumpState = "up" jumpState = "up"
if jumpState == "up": if jumpState == "up":
if y > 150: if t > 0:
y -= 5 y -= t
t -= 2
else: else:
jumpState = "down" jumpState = "down"
if jumpState == "down": if jumpState == "down":
if y < 400: if t <= 30:
y += 5 y += t
t += 2
else: else:
jumpState = "runing" jumpState = "runing"
t = 30
wukong = hero[index % 5] wukong = hero[index % 5]
index += 1 index += 1
# 将背景图画上去 # 将背景图画上去
......
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