Commit ab441b3b by BellCodeEditor

save project

parent f9051191
Showing with 9 additions and 5 deletions
......@@ -20,6 +20,8 @@ hero = [pygame.image.load('hero1.png'),
index = 0
jumpstate = 'runing'
y = 400
t = 30
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -30,17 +32,19 @@ while True:
if event.key == locals.K_SPACE:
jumpstate ='up'
if jumpstate == 'up':
if y >150:
y -= 5
if t > 0:
y -= t
t -= 2
else:
jumpstate = 'down'
if jumpstate == 'down':
if y<400:
y += 5
if t <= 30:
y += t
t += 2
else:
jumpstate = 'runing'
t = 30
wukong = hero[index]
if jumpstate == 'runing':
index += 1
......
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