Commit ab441b3b by BellCodeEditor

save project

parent f9051191
Showing with 9 additions and 5 deletions
...@@ -20,6 +20,8 @@ hero = [pygame.image.load('hero1.png'), ...@@ -20,6 +20,8 @@ hero = [pygame.image.load('hero1.png'),
index = 0 index = 0
jumpstate = 'runing' jumpstate = 'runing'
y = 400 y = 400
t = 30
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -30,17 +32,19 @@ while True: ...@@ -30,17 +32,19 @@ while True:
if event.key == locals.K_SPACE: if event.key == locals.K_SPACE:
jumpstate ='up' jumpstate ='up'
if jumpstate == 'up': if jumpstate == 'up':
if y >150: if t > 0:
y -= 5 y -= t
t -= 2
else: else:
jumpstate = 'down' jumpstate = 'down'
if jumpstate == 'down': if jumpstate == 'down':
if y<400: if t <= 30:
y += 5 y += t
t += 2
else: else:
jumpstate = 'runing' jumpstate = 'runing'
t = 30
wukong = hero[index] wukong = hero[index]
if jumpstate == 'runing': if jumpstate == 'runing':
index += 1 index += 1
......
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