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Commit
a87b11d6
authored
4 years ago
by
BellCodeEditor
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parent
c2074cdc
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跑酷.py
跑酷.py
0 → 100644
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a87b11d6
import
pygame
import
pygame
from
pygame
import
locals
pygame
.
init
()
bg
=
pygame
.
image
.
load
(
"bg.png"
)
hero
=
[
pygame
.
image
.
load
(
"hero1.png"
),
pygame
.
image
.
load
(
"hero2.png"
),
pygame
.
image
.
load
(
"hero3.png"
),
pygame
.
image
.
load
(
"hero4.png"
),
pygame
.
image
.
load
(
"hero5.png"
)]
road
=
pygame
.
image
.
load
(
"road.png"
)
i
=
0
y
=
400
t
=
30
jump
=
"run"
FPS
=
pygame
.
time
.
Clock
()
screen
=
pygame
.
display
.
set_mode
((
1000
,
600
))
while
True
:
for
event
in
pygame
.
event
.
get
():
if
event
.
type
==
locals
.
QUIT
:
exit
()
if
event
.
type
==
locals
.
KEYDOWN
:
if
event
.
key
==
locals
.
K_SPACE
:
jump
=
"up"
if
jump
==
"up"
:
if
t
>
0
and
y
>
150
:
y
-=
t
t
-=
2
else
:
jump
=
"down"
if
jump
==
"down"
:
if
t
<=
30
and
y
<
400
:
y
+=
t
t
+=
2
else
:
jump
=
"run"
t
=
30
wukong
=
hero
[
i
]
i
+=
1
if
i
==
5
:
i
=
0
screen
.
blit
(
bg
,(
0
,
0
))
screen
.
blit
(
wukong
,(
150
,
y
))
screen
.
blit
(
road
,(
0
,
500
))
pygame
.
display
.
update
()
FPS
.
tick
(
20
)
\ No newline at end of file
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