From a87b11d6196699edaf482061cbc7e8a3ba4d100b Mon Sep 17 00:00:00 2001
From: BellCodeEditor <bellcode_dev@bell.ai>
Date: Wed, 14 Oct 2020 17:31:12 +0800
Subject: [PATCH] auto save

---
 跑酷.py | 48 ++++++++++++++++++++++++++++++++++++++++++++++++
 1 file changed, 48 insertions(+)
 create mode 100644 跑酷.py

diff --git "a/\350\267\221\351\205\267.py" "b/\350\267\221\351\205\267.py"
new file mode 100644
index 0000000..272bb49
--- /dev/null
+++ "b/\350\267\221\351\205\267.py"
@@ -0,0 +1,48 @@
+import pygame
+from pygame import locals
+pygame.init()
+
+bg=pygame.image.load("bg.png")
+hero=[pygame.image.load("hero1.png"),
+      pygame.image.load("hero2.png"),
+      pygame.image.load("hero3.png"),
+      pygame.image.load("hero4.png"),
+      pygame.image.load("hero5.png")]
+road=pygame.image.load("road.png")
+i=0
+y=400
+t=30
+jump="run"
+FPS = pygame.time.Clock()
+screen=pygame.display.set_mode((1000,600))
+
+while True:
+    for event in pygame.event.get():
+        if event.type==locals.QUIT:
+            exit()
+        if event.type==locals.KEYDOWN:
+            if event.key==locals.K_SPACE:
+                jump="up"
+    if jump=="up":
+        if t>0 and y>150:
+            y-=t
+            t-=2
+        else:
+            jump="down"
+    if jump=="down":
+        if t<=30 and y<400:
+            y+=t
+            t+=2
+        else:
+            jump="run"
+            t=30
+    wukong=hero[i]
+    i+=1
+    if i==5:
+        i=0
+    screen.blit(bg,(0,0))
+    screen.blit(wukong,(150,y))
+    screen.blit(road,(0,500))
+    
+    pygame.display.update()
+    FPS.tick(20)
\ No newline at end of file
--
libgit2 0.25.0