Commit 922bf050 by BellCodeEditor

save project

parent 35ae80c7
Showing with 5 additions and 5 deletions
...@@ -14,7 +14,7 @@ stone = pygame.image.load('stone.png') # 石头 ...@@ -14,7 +14,7 @@ stone = pygame.image.load('stone.png') # 石头
cacti = pygame.image.load('cacti.png') # 仙人掌 cacti = pygame.image.load('cacti.png') # 仙人掌
bush = pygame.image.load('bush.png') # 灌木丛 bush = pygame.image.load('bush.png') # 灌木丛
hero = [pygame.image.load('hero1.png'),pygame.image.load('hero2.png'),pygame.image.load('hero3.png'),pygame.image.load('hero4.png'),pygame.image.load('hero5.png')] hero = [pygame.image.load('hero1.png'),pygame.image.load('hero2.png'),pygame.image.load('hero3.png'),pygame.image.load('hero4.png'),pygame.image.load('hero5.png')]
roadx = 0
index = 0 index = 0
y = 400 y = 400
jumpState = 'running' jumpState = 'running'
...@@ -55,12 +55,9 @@ while True: ...@@ -55,12 +55,9 @@ while True:
t=30 t=30
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
screen.blit(road, (0, 500)) screen.blit(road, (roadx, 500))
screen.blit(wukong, (150, y)) screen.blit(wukong, (150, y))
if rect.x<=0-rect.width: if rect.x<=0-rect.width:
obstacle = random.choice([bush,stone,cacti]) obstacle = random.choice([bush,stone,cacti])
...@@ -68,6 +65,9 @@ while True: ...@@ -68,6 +65,9 @@ while True:
rect.x=1000 rect.x=1000
rect.y=500-rect.height rect.y=500-rect.height
rect.x-=8 rect.x-=8
roadx-=8
if roadx<=-1000:
roadx=0
screen.blit(obstacle, (rect.x, rect.y)) screen.blit(obstacle, (rect.x, rect.y))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
......
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