Commit 91d60f37 by BellCodeEditor

save project

parent 0fa854f3
Showing with 9 additions and 4 deletions
......@@ -20,6 +20,7 @@ hero = [pygame.image.load('hero1.png'),
index = 0
y=400
jumpState='runing'
t=30
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -29,17 +30,21 @@ while True:
if event.key ==locals.K_SPACE:
jumpState ='up'
if jumpState =='up':
if y>150:
y-=5
if t>0:
y-=t
t-=2
else:
jumpState='down'
if jumpState =='down':
if y<400:
y+=5
if t<=30:
y+=t
t+=2
else:
jumpState='runing'
t=30
wukong=hero[index]
if jumpState == 'runing':
index +=1
if index ==5:
index=0
......
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