Commit 9183ed39 by BellCodeEditor

save project

parent ef7e386d
Showing with 14 additions and 0 deletions
import pygame
import random
from pygame import locals
pygame.init() # 初始化
# 创建一个窗口
screen = pygame.display.set_mode((1000, 600))
......@@ -21,6 +23,10 @@ index = 0
y=400
t=30
jumpstate="runing"
od=random.choice([stone,cacti])
rect=ob.get_rect()
rect.x=1000
rect.y=500-rect.height
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -54,6 +60,13 @@ while True:
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
screen.blit(wukong, (150, y))
screen.blit(ob,(rect.x,rect.y))
if rect.x==0-rect.hight:
ob=random.choice([stone,cacti])
rect=ob.get_rect()
rect.x=1000
rect.y=500-rect.height
rect.x-=8
# 刷新画面
pygame.display.update()
FPS.tick(60)
\ No newline at end of file
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