Commit 8e4b5a01 by BellCodeEditor

auto save

parent 2dd96004
Showing with 18 additions and 13 deletions
......@@ -21,6 +21,7 @@ hero = [pygame.image.load('hero1.png'),
index = 0
jumpState = "runing"
y = 400
t = 30
while True:
for event in pygame.event.get():
......@@ -28,24 +29,28 @@ while True:
# 接收到退出事件后退出程序
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_SPACE:
jumpState = "up"
if jumpState == "up": # 起跳
if y > 150:
y -= 5
if jumpState == "runing":
if event.key == locals.K_SPACE:
jumpState = "up"
if jumpState == "up": # 起跳
if t > 0:
y -= t
t -= 2
else:
jumpState = "down"
if jumpState == "down": # 起跳
if y < 400:
y += 5
jumpState = "down"
if jumpState == "down": # 降落
if t <= 30:
y += t
t += 2
else:
jumpState = "runing"
t = 30
wukong = hero[index]
index += 1
if index == 5:
index = 0
if jumpState == "runing":
index += 1
if index == 5:
index = 0
# 将背景图画上去
screen.blit(background, (0, 0))
......
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