Commit 8b849e84 by BellCodeEditor

save project

parent 3b2ee00e
Showing with 25 additions and 4 deletions
...@@ -19,14 +19,32 @@ wukong=[pygame.image.load('hero1.png'), ...@@ -19,14 +19,32 @@ wukong=[pygame.image.load('hero1.png'),
pygame.image.load('hero3.png'), pygame.image.load('hero3.png'),
pygame.image.load('hero4.png'), pygame.image.load('hero4.png'),
pygame.image.load('hero5.png')] pygame.image.load('hero5.png')]
y=400
jumpState="runing"
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
if event.type==locals.KEYDOWN:
if event.key==locals.K_SPACE:
inmpState="up"
if jumpState=="up":
if y>150:
y-=5
else:
jumpState="down"
if jumpState=="down":
if index > len(wukong)-1: if index > len(wukong)-1:
index=0 index=0
...@@ -37,4 +55,7 @@ while True: ...@@ -37,4 +55,7 @@ while True:
index+=1 index+=1
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPS.tick(60) FPS.tick(60)
\ No newline at end of file
if event.type
\ No newline at end of file
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